• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,057/34,527
    16,470
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.64%Health (2)
    +86Offense (2)
    +350Health (1)
    +2.37%Defense (2)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +25Offense (1)
    +1.66%Health (2)
    +5.74%Tenacity (3)
    +1.26%Potency (1)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1239Protection (2)
    +0.62%Offense (2)
    +1.49%Tenacity (1)
    +624Health (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2.95%Health (3)
    +11Defense (2)
    +9Speed (2)
    +695Protection (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +16Defense (2)
    +375Health (1)
    +1599Protection (3)
    +7Speed (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4Speed (1)
    +16Defense (2)
    +1.9%Offense (4)
    +1.05%Defense (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 18057
    Power
  • Primary Attributes
    Strength (STR) 685
    Agility (AGI) 1,055
    Tactics (TAC) 501
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,292(3,735)
    Protection 20,576(3,533)
    Speed 190(50)
    Critical Damage 216%(66%)
    Potency 1.26%(1.26%)
    Tenacity 36.22%(7.22%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,548(293)
    Physical Critical Chance 53.92%(8%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.3%(6.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,413(211)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.4%(5.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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