• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    13,934/78,288
    64,354
    Level
    32 %
    651/1,976
    1,325
    Star Influence
    18 %
    4,363/23,660
    19,297
    Ability Levels
    3 %
    195/5,334
    5,139
    Crew
    18 %
    8,726/47,319
    38,594
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    18 %
    5,817/31,546
    25,729
    Level
    9 %
    191/1,976
    1,785
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    126/2,354
    2,228
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    13934
  • Primary Attributes
    Strength (STR) 722
    Agility (AGI) 722
    Tactics (TAC) 1,262
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 34,883(21,887)
    Protection 14,591(14,591)
    Speed 120(19)
    Critical Damage 150%
    Potency 14.21%(14.21%)
    Tenacity 29.21%(14.21%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,061(1,295)
    Physical Critical Chance 22%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 8,925(5,897)
    Special Critical Chance 15.67%(5.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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