• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,812/38,292
    21,480
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    73 %
    6,693/9,099
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.59%Protection (1)
    +3Speed (1)
    +57Offense (2)
    +1885Protection (3)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +13Defense (2)
    +107Offense (3)
    +1319Protection (2)
    +2.16%Tenacity (1)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +31Offense (1)
    +8Speed (2)
    +3.8%Potency (3)
    +2.01%Tenacity (1)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Speed (2)
    +1376Protection (2)
    +2.82%Protection (2)
    +2.11%Tenacity (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +16Defense (2)
    +870Health (3)
    +10Speed (2)
    +727Protection (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +4Speed (1)
    +2.39%Health (3)
    +116Offense (3)
    +1.17%Critical Chance (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16812
    Power
  • Primary Attributes
    Strength (STR) 813
    Agility (AGI) 619
    Tactics (TAC) 535
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 17,697(1,263)
    Protection 39,174(12,695)
    Speed 209(62)
    Critical Damage 180%(30%)
    Potency 55.8%(27.8%)
    Tenacity 40.28%(6.28%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,464(537)
    Physical Critical Chance 41.13%(9.17%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.5%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,769(464)
    Special Critical Chance 19.17%(9.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.2%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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