• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    19,234/37,507
    18,273
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.62%Tenacity (2)
    +4.67%Defense (3)
    +5Speed (1)
    +3.21%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.99%Offense (2)
    +12Speed (3)
    +67Offense (2)
    +670Protection (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +65Offense (2)
    +5.53%Tenacity (3)
    +4.04%Potency (2)
    +1.54%Protection (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +8Speed (2)
    +3.28%Potency (2)
    +81Offense (2)
    +1.66%Health (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4.68%Tenacity (3)
    +682Health (2)
    +1.04%Offense (2)
    +32Offense (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1613Protection (3)
    +606Health (2)
    +0.82%Offense (2)
    +2.14%Potency (1)
  • Gear Needed

    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - The MandalorianI
    1
  • 19234
    Power
  • Primary Attributes
    Strength (STR) 803
    Agility (AGI) 1,018
    Tactics (TAC) 473
    Strength Growth (STR) 5.6
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.3
    Mastery 0
  • General
    Health 19,268(1,581)
    Protection 36,239(13,379)
    Speed 169(25)
    Critical Damage 180%(30%)
    Potency 47.46%(9.46%)
    Tenacity 49.83%(13.83%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,600(434)
    Physical Critical Chance 58.75%(23.21%)
    Armor Penetration 152
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.3%(5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,479(344)
    Special Critical Chance 33.21%(23.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.3%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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