• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    18,564/37,507
    18,943
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Speed Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.67%Health (1)
    +4Speed (1)
    +122Offense (3)
    +2.08%Tenacity (1)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1443Protection (3)
    +1.61%Defense (1)
    +15Defense (2)
    +517Health (2)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +45Offense (1)
    +21Speed (4)
    +405Health (1)
    +4.32%Protection (2)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4Speed (1)
    +618Protection (1)
    +2.53%Defense (2)
    +0.61%Offense (2)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +114Offense (3)
    +1.78%Potency (1)
    +10Speed (2)
    +750Health (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +5Speed (1)
    +217Health (1)
    +1.39%Offense (3)
    +0.81%Health (1)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 9 Fabritech Data PadMk IX
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 7 Neuro-Saav ElectrobinocularsMk VII
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Fusion) - Shaak Ti
    1
  • 18564
    Power
  • Primary Attributes
    Strength (STR) 685
    Agility (AGI) 993
    Tactics (TAC) 537
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 20,475(3,745)
    Protection 28,825(7,885)
    Speed 253(89)
    Critical Damage 186%(36%)
    Potency 16.78%(1.78%)
    Tenacity 68.08%(26.08%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,533(439)
    Physical Critical Chance 35%
    Armor Penetration 32
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29%(4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,006(402)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.2%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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