• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    10,425/37,507
    27,082
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    39 %
    3,326/8,315
    4,989
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    19 %
    455/2,295
    1,841
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +2.49%Defense (2)
    +77Offense (2)
    +8Defense (1)
    1-C
    Mk V-C Health Receiver
    1-C
    Primary Stats
    +0.63%Health
    Secondary Stats
    +44Offense (1)
    +1.6%Tenacity (1)
    1-B
    Mk V-B Health Processor
    1-B
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +1.11%Health (1)
    +2.15%Potency (1)
    +259Health (1)
    1-C
    Mk V-C Health Data-Bus
    1-C
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.26%Critical Chance (1)
    +368Health (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +7Defense (1)
    +0.82%Offense (2)
    +1.03%Defense (1)
    +3.55%Protection (2)
  • Gear Needed

    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 6 Chiewab Hypo SyringeMk VI
    3
    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Fusion) - Cere Junda
    1
  • 10425
    Power
  • Primary Attributes
    Strength (STR) 619
    Agility (AGI) 642
    Tactics (TAC) 448
    Strength Growth (STR) 4.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 15,212(2,785)
    Protection 19,130(655)
    Speed 117(3)
    Critical Damage 150%
    Potency 21.15%(2.15%)
    Tenacity 52.6%(25.6%)
    Health Steal 35%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,721(221)
    Physical Critical Chance 27.22%(1.26%)
    Armor Penetration 27
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.2%(2.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,268(193)
    Special Critical Chance 11.26%(1.26%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.6%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord