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50R-T
1
85
50R-T
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,
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Old Republic
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Profile
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GL Gear Needed
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Current Gear
VII
Mk III
Mk II
Mk III
Mk II
Mk VI
Mk VII
Ability Classes
+Critical
+Defense
+Max Health
+Speed
Advantage
AoE
Counter
Damage Immunity
Defense Down
Defense Up
Dispel
Foresight
Foresight
Gain Turn Meter
Health Steal Up
Instant Defeat Immunity
Offense Up
Protection Up
Protection Up
Remove Turn Meter
Revive
Speed Down
Speed Up
Stealth
Target Lock
Tenacity Up
Galactic Power Breakdown
cur / max
diff
Overall
29
%
11,158
/
37,507
26,349
Level
100
%
1,976
/
1,976
Stars
32
%
1,520
/
4,655
3,135
Ability Levels
71
%
5,909
/
8,315
2,406
Gear Pieces
23
%
1,746
/
7,515
5,769
Mods
0
%
9
/
2,295
2,286
Relic Modifier
0
%
0
/
4,335
4,335
Relic Tier
0
%
0
/
8,418
8,418
Stat Mods
1-A
Mk V-A Crit Chance Transmitter
1-A
Primary Stats
+0.63%
Offense
Secondary Stats
+1.47%
Defense
(1)
+0.88%
Health
(1)
+39
Offense
(1)
+5
Speed
(1)
1-A
Mk V-A Health Receiver
1-A
Primary Stats
+2.5%
Protection
Secondary Stats
+0.87%
Health
(1)
+5
Defense
(1)
+1.13%
Defense
(1)
+37
Offense
(1)
1-B
Mk V-B Defense Processor
1-B
Primary Stats
+1.25%
Defense
Secondary Stats
+661
Protection
(1)
+7
Defense
(1)
+0.56%
Offense
(1)
1-B
Mk V-B Defense Holo-Array
1-B
Primary Stats
+1.5%
Critical Chance
Secondary Stats
+0.42%
Offense
(1)
+1.32%
Defense
(1)
+39
Offense
(1)
1-B
Mk V-B Health Data-Bus
1-B
Primary Stats
+2.5%
Protection
Secondary Stats
+299
Health
(1)
+1.1%
Health
(1)
+2.24%
Critical Chance
(1)
1-A
Mk V-A Crit Chance Multiplexer
1-A
Primary Stats
+3%
Potency
Secondary Stats
+1.55%
Protection
(1)
+5
Defense
(1)
+1.16%
Defense
(1)
+517
Protection
(1)
Skills
Calculated Odds
Sabacc Shuffle
Tactical Advantage
Spare Parts
VIP Treatment
Gear Needed
Mk III
1
Mk II
1
Mk III
2
Mk II
1
Mk VI
1
Mk VII
2
Mk III
1
Mk V
2
Mk III
1
Mk V
1
Mk IX
2
Mk VII
1
Mk IV
1
Mk V
1
Mk VIII
1
Mk IV
2
Mk VIII
2
Mk VII
1
Mk VI
2
Mk VIII
1
Mk X
1
Mk IX
1
Mk VI
1
Mk XII
1
Mk XII
1
Mk XII
1
Mk XII
2
1
11158
Power
Primary Attributes
Strength (STR)
482
Agility (AGI)
542
Tactics (TAC)
408
Strength Growth (STR)
4.1
Agility Growth (AGI)
5.4
Tactics Growth (TAC)
4.1
Mastery
0
General
Health
10,368
(1,032)
Protection
6,099
(1,480)
Speed
138
(5)
Critical Damage
150%
Potency
6%
(3%)
Tenacity
19%
Health Steal
5%
Defense Penetration
0
Physical Offense
Physical Damage
1,405
(135)
Physical Critical Chance
30.32%
(7.74%)
Armor Penetration
18
Physical Accuracy
0%
Physical Survivability
Armor
19.2%
(4.1%)
Dodge Chance
2%
Physical Critical Avoidance
0%
Special Offense
Special Damage
1,109
(130)
Special Critical Chance
17.74%
(7.74%)
Resistance Penetration
0
Special Accuracy
0%
Special Survivability
Resistance
11.4%
(3.5%)
Deflection Chance
2%
Special Critical Avoidance
0%
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