• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    16,075/31,546
    15,471
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.91%Protection (4)
    +26Offense (1)
    +1.16%Defense (1)
    +1.65%Health (2)
    15-A
    Mk V-A Potency Receiver
    15-A
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +1.52%Offense (3)
    +39Offense (1)
    +1.36%Health (2)
    +15Defense (2)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Defense (1)
    +1.48%Critical Chance (1)
    +3307Protection (5)
    +1.01%Health (1)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.45%Critical Chance (3)
    +923Protection (2)
    +15Defense (2)
    +1.43%Tenacity (1)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.51%Defense (2)
    +772Protection (1)
    +10Speed (2)
    +2.39%Health (3)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +111Offense (3)
    +8Defense (1)
    +4Speed (1)
    +834Health (3)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Range Trooper
    1
  • 16075
    Power
  • Primary Attributes
    Strength (STR) 1,023
    Agility (AGI) 768
    Tactics (TAC) 715
    Strength Growth (STR) 7.4
    Agility Growth (AGI) 5.6
    Tactics Growth (TAC) 5.6
    Mastery 0
  • General
    Health 22,662(2,148)
    Protection 37,129(12,109)
    Speed 129(14)
    Critical Damage 150%
    Potency 87%(69%)
    Tenacity 29.43%(1.43%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,632(345)
    Physical Critical Chance 41.46%(5.92%)
    Armor Penetration 25
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 35%(8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,223(317)
    Special Critical Chance 16.34%(5.92%)
    Resistance Penetration 15
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 19.3%(7.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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