• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    8,986/34,527
    25,541
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    0 %
    8/2,295
    2,288
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Crit Damage Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.55%Potency (1)
    +415Health (1)
    +9Defense (1)
    +827Protection (1)
    1-A
    Mk V-A Crit Damage Receiver
    1-A
    Primary Stats
    +4Speed
    Secondary Stats
    +0.9%Health (1)
    +417Health (1)
    +586Protection (1)
    +40Offense (1)
    1-A
    Mk V-A Crit Damage Processor
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +389Health (1)
    +0.77%Health (1)
    +1.78%Potency (1)
    +1.4%Protection (1)
    1-A
    Mk V-A Crit Chance Data-Bus
    1-A
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.47%Defense (1)
    +1.32%Tenacity (1)
    +1.87%Critical Chance (1)
    +387Health (1)
    1-A
    Mk V-A Crit Damage Multiplexer
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.85%Protection (1)
    +1.18%Potency (1)
    +1.25%Defense (1)
    +2.23%Critical Chance (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 8986
    Power
  • Primary Attributes
    Strength (STR) 439
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 11,231(1,824)
    Protection 19,687(1,988)
    Speed 171(4)
    Critical Damage 165%(15%)
    Potency 7.51%(4.51%)
    Tenacity 32.32%(1.32%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,818(60)
    Physical Critical Chance 31.8%(4.1%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 15.5%(1.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 960(51)
    Special Critical Chance 14.1%(4.1%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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