• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,920/34,527
    16,607
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    61 %
    1,421/2,295
    875
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk V-E Potency Transmitter
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +681Protection (1)
    +1.45%Defense (1)
    +0.92%Health (1)
    +7Defense (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +585Protection (1)
    +0.29%Offense (1)
    +1273Health (4)
    +2.06%Protection (1)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.3%Critical Chance (3)
    +15Speed (3)
    +1.67%Potency (1)
    +6Defense (1)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +464Health (2)
    +74Offense (2)
    +2.59%Potency (2)
    +14Defense (2)
    15-D
    Mk V-D Speed Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +62Offense (2)
    +1.23%Defense (1)
    +7Defense (1)
    +1.77%Potency (1)
    15-B
    Mk V-B Tenacity Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +288Health (1)
    +5.21%Potency (3)
    +2.8%Critical Chance (2)
    +457Protection (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Chief Chirpa
    1
  • 17920
    Power
  • Primary Attributes
    Strength (STR) 757
    Agility (AGI) 686
    Tactics (TAC) 809
    Strength Growth (STR) 7.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 17,731(2,168)
    Protection 26,350(9,828)
    Speed 155(45)
    Critical Damage 150%
    Potency 56.23%(26.23%)
    Tenacity 43%(20%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,121(247)
    Physical Critical Chance 34.36%(7.11%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.6%(7.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,293(261)
    Special Critical Chance 17.52%(7.11%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.9%(6.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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