• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    7,461/31,546
    24,085
    Level
    25 %
    501/1,976
    1,475
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    6 %
    155/2,295
    2,141
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk I-E Health Transmitter
    15-E
    Primary Stats
    +1.88%Offense
    Secondary Stats
    +0.36%Health (1)
    +0.74%Potency (1)
    +0.6%Tenacity (1)
    +0.62%Protection (1)
    15-E
    Mk I-E Tenacity Receiver
    15-E
    Primary Stats
    +7.5%Accuracy
    Secondary Stats
    +12Offense (1)
    +0.6%Defense (1)
    +0.83%Critical Chance (1)
    +1Speed (1)
    15-E
    Mk I-E Health Processor
    15-E
    Primary Stats
    +3.75%Defense
    Secondary Stats
    +0.57%Protection (1)
    +0.32%Health (1)
    +0.73%Tenacity (1)
    +182Protection (1)
    15-E
    Mk I-E Defense Holo-Array
    15-E
    Primary Stats
    +1.88%Offense
    Secondary Stats
    +0.96%Protection (1)
    +196Health (1)
    +2Defense (1)
    +0.6%Critical Chance (1)
    15-D
    Mk I-D Crit Damage Data-Bus
    15-D
    Primary Stats
    +1.88%Health
    Secondary Stats
    +1.68%Defense (2)
    +136Protection (1)
    +0.17%Offense (1)
    +0.57%Protection (1)
    15-D
    Mk II-D Tenacity Multiplexer
    15-D
    Primary Stats
    +8%Protection
    Secondary Stats
    +1.88%Critical Chance (2)
    +259Protection (1)
    +1.03%Tenacity (1)
    +16Offense (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 7461
    Power
  • Primary Attributes
    Strength (STR) 602
    Agility (AGI) 411
    Tactics (TAC) 369
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 13,172(1,644)
    Protection 4,837(989)
    Speed 84(1)
    Critical Damage 150%
    Potency 29.74%(0.75%)
    Tenacity 43.36%(22.36%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,097(68)
    Physical Critical Chance 25.52%(3.31%)
    Armor Penetration 25
    Physical Accuracy 7.5%(7.5%)
  • Physical Survivability
    Armor 24.9%(1.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 947(62)
    Special Critical Chance 13.31%(3.31%)
    Resistance Penetration 0
    Special Accuracy 7.5%(7.5%)
  • Special Survivability
    Resistance 11.8%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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