• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    7,993/78,288
    70,295
    Level
    36 %
    722/1,976
    1,254
    Star Influence
    5 %
    1,415/23,660
    22,244
    Ability Levels
    3 %
    195/5,334
    5,139
    Crew
    11 %
    5,662/47,319
    41,657
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    17 %
    5,490/31,546
    26,056
    Level
    11 %
    225/1,976
    1,751
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    182/2,354
    2,172
    Gear Pieces
    5 %
    429/7,515
    7,086
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    7993
  • Primary Attributes
    Strength (STR) 684
    Agility (AGI) 1,375
    Tactics (TAC) 684
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 24,554(12,242)
    Protection 0
    Speed 143(10)
    Critical Damage 150%
    Potency 7.11%(7.11%)
    Tenacity 22.11%(7.11%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,396(1,472)
    Physical Critical Chance 33.25%(0.33%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 6%(4%)
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,641
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 6%(4%)
    Special Critical Avoidance 0%
 
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