• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    8,611/34,527
    25,916
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    35 %
    812/2,295
    1,484
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Crit Chance Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +529Protection (1)
    +7Speed (2)
    +1.68%Defense (1)
    +1.98%Potency (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.69%Critical Chance (3)
    +9Speed (2)
    +1.81%Potency (1)
    +1546Protection (2)
    15-E
    Mk III-E Crit Damage Holo-Array
    15-E
    Primary Stats
    +26.25%Critical Damage
    Secondary Stats
    +0.88%Defense (1)
    +0.2%Offense (1)
    +1.4%Protection (1)
    +1.41%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.79%Health (1)
    +71Offense (2)
    +1.53%Potency (1)
    +23Defense (4)
  • Gear Needed

    Mk 7 TaggeCo Holo LensMk VII
    1
    Mk 5 A/KT Stun GunMk V
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 8611
    Power
  • Primary Attributes
    Strength (STR) 417
    Agility (AGI) 462
    Tactics (TAC) 332
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 9,077(66)
    Protection 15,890(4,828)
    Speed 183(16)
    Critical Damage 176.25%(26.25%)
    Potency 8.31%(5.32%)
    Tenacity 30%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,694(155)
    Physical Critical Chance 38.26%(14.1%)
    Armor Penetration 27
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.5%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 979(123)
    Special Critical Chance 24.1%(14.1%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.3%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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