• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    14,779/34,527
    19,748
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    55 %
    1,283/2,295
    1,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +55Offense (2)
    +7Defense (1)
    +1.91%Health (2)
    +1.57%Protection (1)
    15-C
    Mk V-C Defense Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +3.08%Critical Chance (2)
    +544Protection (1)
    +13Defense (2)
    +1.17%Potency (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.36%Tenacity (1)
    +30Offense (1)
    +1203Protection (2)
    +1.72%Critical Chance (1)
    15-D
    Mk V-D Speed Holo-Array
    15-D
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +711Health (2)
    +31Offense (1)
    +2.15%Tenacity (1)
    +1.68%Defense (1)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +76Offense (2)
    +9Defense (1)
    +1.67%Health (2)
    15-D
    Mk V-D Crit Damage Multiplexer
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Defense (1)
    +3Speed (1)
    +693Protection (1)
    +2.42%Defense (2)
  • Gear Needed

    Mk 5 Athakam MedpacMk V
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    2
    Power Cell Injector (Plasma) - Ezra Bridger
    1
  • 14779
    Power
  • Primary Attributes
    Strength (STR) 750
    Agility (AGI) 1,033
    Tactics (TAC) 578
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 16,201(1,235)
    Protection 22,338(6,428)
    Speed 175(38)
    Critical Damage 186%(36%)
    Potency 37.17%(1.17%)
    Tenacity 32.51%(3.51%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,640(448)
    Physical Critical Chance 38.59%(4.8%)
    Armor Penetration 65
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.8%(5.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,787(359)
    Special Critical Chance 14.8%(4.8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.3%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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