• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    8,235/31,546
    23,311
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    27 %
    621/2,295
    1,674
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    12-B
    Mk V-B Tenacity Transmitter
    12-B
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +1813Protection (3)
    +1.78%Critical Chance (1)
    +83Offense (2)
    +1.71%Potency (1)
    15-E
    Mk V-E Defense Receiver
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.19%Potency (1)
    +1.37%Defense (1)
    +3Speed (1)
    +533Protection (1)
    12-C
    Mk V-C Crit Damage Holo-Array
    12-C
    Primary Stats
    +29.25%Critical Damage
    Secondary Stats
    +3.1%Health (3)
    +2.03%Protection (1)
    +770Protection (1)
    +1.13%Defense (1)
    12-E
    Mk V-E Tenacity Data-Bus
    12-E
    Primary Stats
    +19%Protection
    Secondary Stats
    +6Defense (1)
    +0.92%Health (1)
    +360Health (1)
    +35Offense (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 8235
    Power
  • Primary Attributes
    Strength (STR) 557
    Agility (AGI) 379
    Tactics (TAC) 342
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 11,508(790)
    Protection 8,677(4,829)
    Speed 86(3)
    Critical Damage 179.25%(29.25%)
    Potency 26.89%(2.89%)
    Tenacity 31%(10%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,129(163)
    Physical Critical Chance 23.44%(1.78%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.2%(1.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 976(156)
    Special Critical Chance 11.78%(1.78%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.7%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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