• Galactic Power Breakdown

    cur / max
    diff
    Overall
    71 %
    82,153/114,163
    32,010
    Level
    49 %
    977/1,976
    999
    Star Influence
    74 %
    26,427/35,357
    8,929
    Ability Levels
    30 %
    1,896/6,119
    4,223
    Crew
    74 %
    52,854/70,713
    17,859
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    75 %
    28,912/38,292
    9,380
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    6,693/9,099
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    87 %
    2,003/2,295
    293
    Relic Modifier
    47 %
    2,040/4,335
    2,295
    Relic Tier
    47 %
    4,032/8,418
    4,386
    cur / max
    diff
    Overall
    82 %
    33,115/40,278
    7,163
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    11,085/11,085
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    79 %
    1,814/2,295
    482
    Relic Modifier
    47 %
    2,040/4,335
    2,295
    Relic Tier
    47 %
    4,032/8,418
    4,386
  • Power
    82153
  • Primary Attributes
    Strength (STR) 1,299
    Agility (AGI) 850
    Tactics (TAC) 756
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 73,167(49,785)
    Protection 33,190(33,190)
    Speed 139(39)
    Critical Damage 150%
    Potency 32.59%(32.59%)
    Tenacity 47.59%(32.59%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,749(4,931)
    Physical Critical Chance 24.17%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,814
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.4%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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