• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,137/34,527
    18,390
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Defense (1)
    +4.18%Critical Chance (2)
    +5Speed (1)
    +2.92%Tenacity (2)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +5.61%Potency (3)
    +1.98%Protection (1)
    +398Health (1)
    +1546Protection (2)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.89%Tenacity (2)
    +7Speed (2)
    +1.96%Protection (1)
    +2.23%Potency (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +8Speed (2)
    +3.28%Potency (2)
    +1.03%Offense (2)
    +2.53%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.24%Potency (1)
    +954Health (3)
    +3.72%Defense (3)
    +5Speed (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +2.48%Defense (2)
    +721Health (2)
    +1.64%Health (2)
    +3.16%Tenacity (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 16137
    Power
  • Primary Attributes
    Strength (STR) 784
    Agility (AGI) 1,057
    Tactics (TAC) 503
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 20,098(4,759)
    Protection 31,162(7,922)
    Speed 195(55)
    Critical Damage 180%(30%)
    Potency 36.35%(36.35%)
    Tenacity 38.97%(9.97%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,466(159)
    Physical Critical Chance 52.63%(6.71%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.7%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,290(83)
    Special Critical Chance 16.71%(6.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.8%(3.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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