Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
1
Level 4
10.64% Health
3
Level 5
14.83% Protection
3
Level 6
Bonus Mechanics for Separatist characters
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
3
Level 7
15.05% Critical Chance
3
Level 8
13.12% Critical Chance
3
Level 9
Bonus Mechanics for STAP
Whenever another Separatist ally uses an ability against an enemy with Target Lock, STAP assists (once per turn). Whenever STAP uses a Basic ability against a Pinned enemy, gain two stacks of Overcharge (stacking, max 5) at the end of the turn. Whenever STAP loses a stack of Overcharge, STAP gains 10% Turn Meter.