• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    3,486/34,527
    31,041
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    5 %
    387/7,515
    7,128
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Speed Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.02%Tenacity (2)
    +1%Defense (1)
    +5.85%Protection (3)
    +9Defense (1)
    15-C
    Mk V-C Defense Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +398Health (1)
    +3.59%Potency (2)
    +0.89%Offense (2)
    +637Protection (1)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.03%Offense (3)
    +3Speed (1)
    +419Health (1)
    +610Protection (1)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1225Protection (2)
    +2.05%Critical Chance (1)
    +2.62%Defense (2)
    +1013Health (3)
    15-C
    Mk V-C Offense Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.77%Health (2)
    +0.35%Offense (1)
    +4Speed (1)
    +1328Protection (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.22%Tenacity (1)
    +3Speed (1)
    +1.62%Health (2)
    +1276Health (4)
  • Gear Needed

    Mk 4 Fabritech Data PadMk IV
    2
    Mk 2 Merr-Sonn Thermal DetonatorMk II
    1
    Mk 3 Merr-Sonn Shield GeneratorMk III
    1
    Mk 4 Nubian Security ScannerMk IV
    1
    Mk 5 TaggeCo Holo LensMk V
    1
    Mk 3 BioTech ImplantMk III
    1
    Mk 2 Chiewab Hypo SyringeMk II
    1
    Mk 3 BlasTech Weapon ModMk III
    1
    Mk 6 Neuro-Saav ElectrobinocularsMk VI
    1
    Mk 6 TaggeCo Holo LensMk VI
    2
    Mk 7 Fabritech Data PadMk VII
    2
    Mk 3 Chiewab Hypo SyringeMk III
    1
    Mk 2 Merr-Sonn Shield GeneratorMk II
    1
    Mk 6 BlasTech Weapon ModMk VI
    1
    Mk 6 BioTech ImplantMk VI
    1
    Mk 4 Arakyd Droid CallerMk IV
    2
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 4 A/KT Stun GunMk IV
    1
    Mk 4 SoroSuub KeypadMk IV
    2
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 4 Nubian Design TechMk IV
    1
    Mk 5 Neuro-Saav ElectrobinocularsMk V
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Merr-Sonn Thermal DetonatorMk IV
    1
    Mk 6 BAW Armor ModMk VI
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 7 BioTech ImplantMk VII
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 4 Zaltin Bacta GelMk IV
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Gar Saxon
    1
  • 3486
    Power
  • Primary Attributes
    Strength (STR) 300
    Agility (AGI) 209
    Tactics (TAC) 175
    Strength Growth (STR) 5.1
    Agility Growth (AGI) 3.4
    Tactics Growth (TAC) 2.8
    Mastery 0
  • General
    Health 9,157(3,304)
    Protection 3,800(3,800)
    Speed 142(40)
    Critical Damage 186%(36%)
    Potency 5.59%(3.59%)
    Tenacity 20.24%(5.24%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 501(36)
    Physical Critical Chance 15.51%(2.05%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.7%(3.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 454(34)
    Special Critical Chance 12.05%(2.05%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 6.9%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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