• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    14,301/38,292
    23,991
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +39Offense (1)
    +21Defense (3)
    +1.89%Tenacity (1)
    +2.98%Health (3)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +13Defense (2)
    +29Offense (1)
    +5.53%Critical Chance (3)
    +1354Protection (2)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.73%Protection (1)
    +79Offense (2)
    +587Protection (1)
    +3.48%Health (4)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.73%Health (1)
    +5.4%Defense (4)
    +488Health (2)
    +3Speed (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +234Health (1)
    +11Speed (3)
    +86Offense (2)
    +3.25%Potency (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +2.72%Defense (2)
    +1.32%Offense (3)
    +0.87%Health (1)
    +679Health (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 14301
    Power
  • Primary Attributes
    Strength (STR) 771
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 18,544(3,466)
    Protection 26,257(6,839)
    Speed 161(14)
    Critical Damage 180%(30%)
    Potency 55.25%(27.25%)
    Tenacity 33.88%(1.88%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,370(446)
    Physical Critical Chance 45.45%(13.53%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.3%(5.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,703(403)
    Special Critical Chance 23.53%(13.53%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.5%(5.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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