• Galactic Power Breakdown

    cur / max
    diff
    Overall
    7 %
    5,919/78,288
    72,369
    Level
    14 %
    281/1,976
    1,695
    Star Influence
    1 %
    269/23,660
    23,391
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    11 %
    5,370/47,319
    41,949
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    3,580/31,546
    27,966
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    491/2,354
    1,863
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    5919
  • Primary Attributes
    Strength (STR) 1,150
    Agility (AGI) 572
    Tactics (TAC) 572
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 30,155(9,455)
    Protection 11,346(11,346)
    Speed 97(8)
    Critical Damage 150%
    Potency 6.12%(6.12%)
    Tenacity 21.12%(6.12%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,325(715)
    Physical Critical Chance 19.5%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.3%(4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,372
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.3%(6.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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