• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    10,776/34,527
    23,751
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +790Protection (1)
    +70Offense (2)
    +7Speed (2)
    +4.52%Tenacity (3)
    15-C
    Mk V-C Crit Chance Receiver
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +13Speed (3)
    +0.45%Offense (1)
    +0.92%Health (1)
    +27Offense (1)
    15-C
    Mk V-C Crit Chance Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +905Health (3)
    +567Protection (1)
    +1.82%Potency (1)
    +5Speed (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +13Speed (3)
    +0.39%Offense (1)
    +1.26%Critical Chance (1)
    +100Offense (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.44%Tenacity (2)
    +15Defense (2)
    +597Health (2)
    +2.59%Potency (2)
    15-B
    Mk V-B Crit Chance Multiplexer
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.08%Tenacity (2)
    +1.66%Health (2)
    +1.59%Protection (1)
    +9Speed (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10776
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 14,467(2,420)
    Protection 23,496(5,797)
    Speed 214(47)
    Critical Damage 150%
    Potency 7.41%(4.41%)
    Tenacity 46.04%(11.04%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,063(305)
    Physical Critical Chance 44.97%(17.26%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.1%(5.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,167(258)
    Special Critical Chance 27.26%(17.26%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.1%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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