• Galactic Power Breakdown

    cur / max
    diff
    Overall
    6 %
    5,348/78,288
    72,940
    Level
    36 %
    722/1,976
    1,254
    Star Influence
    1 %
    403/23,660
    23,257
    Ability Levels
    3 %
    195/5,334
    5,139
    Crew
    8 %
    4,029/47,319
    43,290
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    8 %
    2,686/31,546
    28,860
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    5348
  • Primary Attributes
    Strength (STR) 1,375
    Agility (AGI) 684
    Tactics (TAC) 684
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 32,182(7,432)
    Protection 8,919(8,919)
    Speed 95(6)
    Critical Damage 150%
    Potency 4.81%(4.81%)
    Tenacity 19.81%(4.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,486(562)
    Physical Critical Chance 21.38%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.5%(2.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,641
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.4%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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