• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    7,006/31,546
    24,540
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    3 %
    69/2,295
    2,226
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    8-C
    Mk V-C Speed Transmitter
    8-C
    Primary Stats
    +3.25%Offense
    Secondary Stats
    +7Defense (1)
    +1.33%Tenacity (1)
    +1.17%Critical Chance (1)
    +38Offense (1)
    1-B
    Mk V-B Speed Receiver
    1-B
    Primary Stats
    +3%Critical Avoidance
    Secondary Stats
    +0.4%Offense (1)
    +1.21%Potency (1)
    +5Defense (1)
    1-C
    Mk V-C Speed Holo-Array
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +436Protection (1)
    +7Defense (1)
    1-A
    Mk V-A Defense Data-Bus
    1-A
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +44Offense (1)
    +1.74%Tenacity (1)
    +1.68%Critical Chance (1)
    +1.04%Health (1)
    1-B
    Mk V-B Speed Multiplexer
    1-B
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +0.53%Offense (1)
    +1.36%Critical Chance (1)
    +2.12%Potency (1)
  • Gear Needed

    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 7006
    Power
  • Primary Attributes
    Strength (STR) 521
    Agility (AGI) 336
    Tactics (TAC) 317
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 9,922(102)
    Protection 436(436)
    Speed 87(4)
    Critical Damage 150%
    Potency 27.32%(3.32%)
    Tenacity 24.08%(3.08%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,039(123)
    Physical Critical Chance 24.51%(4.21%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 3%(3%)
  • Special Offense
    Special Damage 878(118)
    Special Critical Chance 14.21%(4.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.2%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 3%(3%)
 
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