• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,432/34,527
    18,095
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.38%Tenacity (3)
    +4Speed (1)
    +327Health (1)
    +5.19%Critical Chance (3)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +1.1%Health (1)
    +1.61%Critical Chance (1)
    +11Speed (3)
    +12Defense (2)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.09%Offense (3)
    +9Defense (1)
    +2.83%Potency (2)
    +556Protection (1)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.14%Protection (2)
    +5Speed (1)
    +0.33%Offense (1)
    +3.63%Critical Chance (2)
    15-D
    Mk V-D Crit Damage Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.26%Tenacity (2)
    +8Defense (1)
    +1.01%Defense (1)
    +418Protection (1)
    15-D
    Mk V-D Crit Chance Multiplexer
    15-D
    Primary Stats
    +24%Potency
    Secondary Stats
    +36Offense (1)
    +1.38%Defense (1)
    +368Health (1)
    +3.18%Critical Chance (2)
  • Gear Needed

    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 4 Zaltin Bacta GelMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Jedi Knight Anakin
    1
  • 16432
    Power
  • Primary Attributes
    Strength (STR) 892
    Agility (AGI) 682
    Tactics (TAC) 581
    Strength Growth (STR) 7.4
    Agility Growth (AGI) 4.9
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 19,612(1,929)
    Protection 30,286(7,139)
    Speed 164(20)
    Critical Damage 180%(30%)
    Potency 54.83%(26.83%)
    Tenacity 38.63%(8.63%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,301(190)
    Physical Critical Chance 59.03%(21.61%)
    Armor Penetration 40
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 28.4%(4.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,745(152)
    Special Critical Chance 31.61%(21.61%)
    Resistance Penetration 15
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 13.6%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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