• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    16,708/34,527
    17,819
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (3)
    +16Defense (2)
    +1.27%Protection (1)
    +25Offense (1)
    15-E
    Mk V-E Crit Damage Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +1.13%Potency (1)
    +621Protection (1)
    +2.16%Protection (1)
    +1.7%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.98%Protection (3)
    +12Defense (2)
    +9Speed (2)
    +797Protection (1)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +0.4%Offense (1)
    +127Offense (4)
    +384Health (1)
    +1.38%Protection (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +7.8%Protection (5)
    +5Speed (1)
    +1.27%Tenacity (1)
    +1.57%Potency (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.31%Offense (3)
    +5Speed (1)
    +1.06%Health (1)
    +4.04%Protection (3)
  • Gear Needed

    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 4 Zaltin Bacta GelMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Jedi Knight Anakin
    1
  • 16708
    Power
  • Primary Attributes
    Strength (STR) 1,012
    Agility (AGI) 752
    Tactics (TAC) 642
    Strength Growth (STR) 8.4
    Agility Growth (AGI) 5.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 21,604(1,761)
    Protection 29,571(6,424)
    Speed 203(59)
    Critical Damage 180%(30%)
    Potency 30.7%(2.7%)
    Tenacity 55.27%(25.27%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,651(324)
    Physical Critical Chance 64.45%(21.7%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.9%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,022(283)
    Special Critical Chance 34.2%(21.7%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.1%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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