• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    12,637/38,292
    25,655
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.95%Tenacity (3)
    +26Offense (1)
    +1639Protection (2)
    +3.69%Potency (2)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.35%Defense (1)
    +115Offense (3)
    +0.36%Offense (1)
    +20Defense (3)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.88%Critical Chance (1)
    +1.36%Health (2)
    +0.71%Offense (2)
    +1964Protection (3)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.06%Protection (1)
    +4Speed (1)
    +3.5%Defense (3)
    +19Defense (3)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +4.01%Critical Chance (2)
    +1.25%Potency (1)
    +10Speed (2)
    +2.88%Health (3)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 12637
    Power
  • Primary Attributes
    Strength (STR) 616
    Agility (AGI) 549
    Tactics (TAC) 482
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 3.5
    Tactics Growth (TAC) 2.9
    Mastery 0
  • General
    Health 13,256(1,218)
    Protection 23,420(4,002)
    Speed 191(44)
    Critical Damage 186%(36%)
    Potency 32.94%(4.94%)
    Tenacity 59.95%(27.95%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,011(477)
    Physical Critical Chance 36.68%(5.89%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.7%(4.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,576(399)
    Special Critical Chance 15.89%(5.89%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17%(4.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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