• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    8,839/31,546
    22,707
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    27 %
    650/2,354
    1,704
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    56 %
    1,292/2,295
    1,004
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Defense Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Speed (1)
    +866Health (3)
    +1.51%Tenacity (1)
    +8Defense (1)
    15-E
    Mk V-E Defense Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +8Defense (1)
    +1.35%Tenacity (1)
    +696Protection (1)
    +1.19%Potency (1)
    12-A
    Mk V-A Tenacity Processor
    12-A
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +23Defense (3)
    +346Health (1)
    +7Speed (2)
    +3.59%Protection (2)
    15-C
    Mk V-C Potency Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4Speed (1)
    +0.49%Offense (1)
    +1.56%Health (2)
    +74Offense (2)
    12-A
    Mk V-A Potency Data-Bus
    12-A
    Primary Stats
    +19%Protection
    Secondary Stats
    +5.08%Tenacity (3)
    +5Speed (1)
    +1.42%Health (2)
    +3.25%Critical Chance (2)
    15-A
    Mk V-A Tenacity Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +0.89%Offense (2)
    +610Health (2)
    +2.71%Health (3)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 8839
    Power
  • Primary Attributes
    Strength (STR) 562
    Agility (AGI) 384
    Tactics (TAC) 347
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 13,244(2,436)
    Protection 7,221(3,373)
    Speed 139(56)
    Critical Damage 150%
    Potency 37.69%(8.69%)
    Tenacity 38.94%(17.94%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,117(144)
    Physical Critical Chance 25%(3.25%)
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.4%(10.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 966(134)
    Special Critical Chance 13.25%(3.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.2%(9.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord