• Galactic Power Breakdown

    cur / max
    diff
    Overall
    2 %
    2,280/78,288
    76,008
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    1 %
    297/23,660
    23,362
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    4 %
    1,982/47,319
    45,338
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    4 %
    1,321/31,546
    30,225
    Level
    1 %
    39/1,976
    1,937
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    1 %
    42/2,354
    2,312
    Gear Pieces
    3 %
    228/7,515
    7,287
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    2280
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 9,320(3,812)
    Protection 2,541(2,541)
    Speed 104(3)
    Critical Damage 150%
    Potency 2.47%(2.47%)
    Tenacity 17.47%(2.47%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 975(225)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,313(1,027)
    Special Critical Chance 10.96%(0.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15%(0.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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