• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    12,880/38,292
    25,412
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    42 %
    3,867/9,099
    5,232
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    65 %
    1,514/2,295
    782
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +11Defense (2)
    +13Speed (3)
    +3.03%Critical Chance (2)
    +1.53%Potency (1)
    15-E
    Mk V-E Speed Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +6Defense (1)
    +2.16%Potency (1)
    +718Protection (1)
    +31Offense (1)
    15-B
    Mk V-B Speed Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.59%Critical Chance (2)
    +1.25%Health (2)
    +420Protection (1)
    +9Speed (2)
    15-A
    Mk V-A Defense Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +8Defense (1)
    +1.45%Health (2)
    +8Speed (2)
    +1000Health (3)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +69Offense (2)
    +4.16%Potency (3)
    +9Speed (2)
    +319Health (1)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.24%Defense (2)
    +3.29%Tenacity (2)
    +9Speed (2)
    +3.85%Protection (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 12880
    Power
  • Primary Attributes
    Strength (STR) 710
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 16,227(2,497)
    Protection 21,303(1,885)
    Speed 239(92)
    Critical Damage 186%(36%)
    Potency 35.84%(7.84%)
    Tenacity 35.28%(3.28%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,920(291)
    Physical Critical Chance 38.54%(6.62%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%(7.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,552(252)
    Special Critical Chance 16.62%(6.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(6.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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