• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    11,358/34,527
    23,169
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4Speed (1)
    +63Offense (2)
    +3.37%Potency (2)
    +492Health (2)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +2.06%Critical Chance (1)
    +1.47%Defense (1)
    +31Defense (4)
    +1.6%Protection (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1611Protection (2)
    +4.37%Critical Chance (3)
    +66Offense (2)
    +3Speed (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +2.93%Defense (2)
    +3.03%Protection (2)
    +5Speed (1)
    +862Health (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +340Health (1)
    +1.56%Defense (1)
    +11Speed (2)
    +7.78%Tenacity (4)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Speed (2)
    +423Health (1)
    +1.9%Potency (1)
    +2.86%Tenacity (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 11358
    Power
  • Primary Attributes
    Strength (STR) 558
    Agility (AGI) 651
    Tactics (TAC) 473
    Strength Growth (STR) 4.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 14,345(2,796)
    Protection 20,130(2,431)
    Speed 227(60)
    Critical Damage 180%(30%)
    Potency 8.27%(5.27%)
    Tenacity 41.64%(10.64%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,315(343)
    Physical Critical Chance 56.68%(26.43%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 22.5%(5.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,464(269)
    Special Critical Chance 36.43%(26.43%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.3%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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