• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,667/34,527
    18,860
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6.37%Protection (3)
    +1423Protection (2)
    +0.79%Health (1)
    +1.45%Critical Chance (1)
    15-C
    Mk V-C Speed Receiver
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +969Protection (2)
    +2.97%Critical Chance (2)
    +1.96%Tenacity (1)
    +3Speed (1)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.33%Critical Chance (2)
    +1.34%Health (2)
    +1.35%Offense (3)
    +5Speed (1)
    15-C
    Mk V-C Speed Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.52%Tenacity (2)
    +4Speed (1)
    +1.56%Defense (1)
    +576Health (2)
    15-D
    Mk V-D Health Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.69%Offense (2)
    +6Defense (1)
    +1.28%Defense (1)
    +0.57%Health (1)
    15-C
    Mk V-C Speed Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4Speed (1)
    +108Offense (3)
    +1.35%Potency (1)
    +0.51%Offense (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 15667
    Power
  • Primary Attributes
    Strength (STR) 1,154
    Agility (AGI) 728
    Tactics (TAC) 528
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 26,438(3,491)
    Protection 32,422(12,842)
    Speed 120(25)
    Critical Damage 186%(36%)
    Potency 37.35%(1.35%)
    Tenacity 30.48%(5.48%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,415(283)
    Physical Critical Chance 43.58%(7.74%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.2%(5.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,481(214)
    Special Critical Chance 20.24%(7.74%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.1%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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