• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,030/34,527
    18,497
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    68 %
    1,583/2,295
    713
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +11Speed (2)
    +1.17%Tenacity (1)
    +2.57%Protection (2)
    +954Health (3)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.5%Defense (1)
    +5.5%Tenacity (3)
    +529Health (2)
    +70Offense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.55%Tenacity (2)
    +12Speed (3)
    +1.5%Protection (1)
    +0.72%Offense (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Speed (2)
    +138Offense (4)
    +1.95%Protection (1)
    +1.8%Potency (1)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +3.49%Tenacity (2)
    +392Health (1)
    +1.07%Offense (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.52%Critical Chance (1)
    +5.04%Potency (3)
    +3.87%Protection (2)
    +9Speed (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 16030
    Power
  • Primary Attributes
    Strength (STR) 746
    Agility (AGI) 1,055
    Tactics (TAC) 501
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,374(2,719)
    Protection 22,735(5,692)
    Speed 216(76)
    Critical Damage 180%(30%)
    Potency 6.84%(6.84%)
    Tenacity 42.7%(13.7%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,807(502)
    Physical Critical Chance 55.44%(9.52%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.5%(2.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,572(370)
    Special Critical Chance 19.52%(9.52%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.9%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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