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Ted Nougat
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Ted Nougat
Arena Rank
238
Level
85
Guild
Let Qui Gons B Qui Gons
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Ted Nougat's Datacrons
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Omicrons
Zetas
Level 9
3
Level 6-8
3
Level 3-5
1
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
6.66%
Offense
25.49%
Accuracy
18.82%
Critical Chance
26.2%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Level 9
- Count Dooku
Whenever Count Dooku Stuns an enemy, Count Dooku gains 10% Critical Damage (stacking, max 200%) and 5 Speed (stacking, max 50) until the end of the encounter.
Lvl 9
Escalating Conflict
22.97%
Offense
18.42%
Accuracy
16.23%
Health
22.41%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
Whenever a Resistance ally is critically hit, they gain 100% Critical Avoidance and 100% Critical Chance for 2 turns.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 9
Escalating Conflict
26.04%
Offense
9.83%
Accuracy
12.96%
Health
33.05%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 9
- Finn
Whenever another ally uses an ability on their turn, Finn assists (limit once per turn) dealing 50% more damage.
Lvl 8
Escalating Conflict
56.02%
Health Steal
5.9%
Offense
31.1%
Accuracy
7.97%
Health
11.14%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Lvl 8
Escalating Conflict
20.83%
Offense
9.24%
Accuracy
4.36%
Critical Chance
40.7%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 8
Together. As One.
21.66%
Critical Damage
60.29%
Armor Penetration
6.31%
Offense
33.91%
Accuracy
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
At the start of each turn, if non-Galactic Legend Galactic Republic allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
Lvl 3
Escalating Conflict
11.89%
Health Steal
2.47%
Critical Chance
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 1
Escalating Conflict
12.55%
Health Steal
Lvl 1
Escalating Conflict
7.89%
Health
Lvl 1
Escalating Conflict
22.64%
Health Steal
Lvl 1
Escalating Conflict
15.4%
Health Steal
Lvl 1
Escalating Conflict
8.42%
Health
Lvl 1
Escalating Conflict
4.61%
Critical Chance
Ted Nougat has 1 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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