• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    8,752/34,527
    25,775
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    52 %
    1,196/2,295
    1,100
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.18%Defense (3)
    +1.77%Protection (1)
    +1.69%Health (2)
    +2.91%Tenacity (2)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +1.05%Defense (1)
    +238Health (1)
    +2.08%Protection (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.71%Health (2)
    +1.81%Tenacity (1)
    +7Defense (1)
    +3.59%Protection (2)
    15-C
    Mk V-C Crit Chance Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4.25%Protection (2)
    +798Protection (1)
    +0.9%Health (1)
    +11Defense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1014Health (3)
    +648Protection (1)
    +5.12%Tenacity (3)
    +1.16%Potency (1)
  • Gear Needed

    Mk 7 TaggeCo Holo LensMk VII
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 5 A/KT Stun GunMk V
    4
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 8752
    Power
  • Primary Attributes
    Strength (STR) 377
    Agility (AGI) 432
    Tactics (TAC) 332
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 9,274(1,583)
    Protection 16,401(5,339)
    Speed 176(9)
    Critical Damage 216%(66%)
    Potency 4.16%(1.16%)
    Tenacity 36.84%(9.84%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,624(157)
    Physical Critical Chance 22.42%
    Armor Penetration 27
    Physical Accuracy 0%
  • Physical Survivability
    Armor 16.3%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 956(100)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.8%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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