• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,603/34,527
    18,924
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.36%Protection (1)
    +1540Protection (2)
    +2.76%Health (3)
    +10Speed (2)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1275Protection (2)
    +14Defense (2)
    +2.88%Protection (2)
    +1.76%Health (2)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +9Speed (2)
    +0.62%Health (1)
    +549Protection (1)
    +7.39%Potency (4)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +12Defense (2)
    +2.89%Potency (2)
    +10Speed (3)
    +1.33%Critical Chance (1)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1253Protection (2)
    +3.65%Potency (2)
    +13Speed (3)
    +5Defense (1)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +72Offense (2)
    +2127Protection (3)
    +2.04%Critical Chance (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 15603
    Power
  • Primary Attributes
    Strength (STR) 691
    Agility (AGI) 729
    Tactics (TAC) 526
    Strength Growth (STR) 4.7
    Agility Growth (AGI) 6.3
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,478(1,735)
    Protection 32,111(7,775)
    Speed 250(80)
    Critical Damage 150%
    Potency 16.93%(13.93%)
    Tenacity 45%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,832(751)
    Physical Critical Chance 42.91%(11.37%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.7%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,825(503)
    Special Critical Chance 21.37%(11.37%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.5%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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