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Jerrilyn
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Jerrilyn
User #
519764
Arena Rank
359
Level
85
Guild
Onderon Royal Militia
Ally Code
514-828-452
Joined
Sep 28, 2023
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Jerrilyn's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
4
Level 6-8
4
Level 3-5
10
All
Unwavering Courage
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
18.73%
Health Steal
25.06%
Offense
7.02%
Accuracy
10.34%
Health
13.55%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Level 9
- Darth Sidious
If there are no other active allies at the start of battle:\n- Darth Sidious gains 200% Defense, Health Steal, Max Health and Max Protection, 100% counter chance and Critical Chance, and 100 Speed\n- He is immune to Daze and Stun\n- At the start of his turn, dispel all debuffs on himself and reset all cooldowns\n- Whenever he uses his Basic ability, inflict a stack of Damage Over Time for 1 turn, which can't be resisted, and whenever he uses a Special ability, dispel all buffs on all enemies\n- Enemies can't assist or attack again if he is targeted\n- At the start of each enemy's turn, if they have at least 5 stacks of Damage Over Time they are instantly defeated\n- Whenever an enemy is defeated, he recovers 100% Health and Protection
Lvl 9
Escalating Conflict
6.52%
Offense
6.66%
Critical Chance
35.44%
Health
21.04%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Level 9
- Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.
Lvl 9
Escalating Conflict
12.31%
Offense
43.29%
Health
29.7%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Whenever a Resistance ally is critically hit, they gain 100% Critical Avoidance and 100% Critical Chance for 2 turns.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 9
Unwavering Courage
62.52%
Potency
42.7%
Tenacity
Level 3
- Light Side
Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies grant a buff to another ally, that ally gains 10% Turn Meter (limit once per turn per ally).
Level 9
- Jyn Erso
Whenever Jyn Erso critically hits an enemy, Jyn Erso gains 10% Critical Damage, Defense Penetration, and Offense (stacking, max 200%) until the end of battle.
Lvl 7
Unwavering Courage
17.44%
Critical Damage
10.13%
Potency
20.28%
Tenacity
14.4%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Level 6
- Empire
At the end of their turn, Empire allies gain Defense Penetration Up and Offense Up for 1 turn.
Lvl 6
Escalating Conflict
18.36%
Health Steal
6.9%
Offense
7.81%
Accuracy
19.24%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Lvl 6
Escalating Conflict
12.8%
Health Steal
8.59%
Offense
24.66%
Accuracy
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Separatist
At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Lvl 6
Escalating Conflict
34.07%
Health Steal
1.62%
Critical Chance
23.13%
Health
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 5
Unwavering Courage
7.76%
Potency
9.75%
Deflection
27.92%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 5
Unwavering Courage
14.86%
Critical Damage
16.26%
Tenacity
12.44%
Deflection
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Lvl 4
Unwavering Courage
5.79%
Critical Damage
10.23%
Resistance
5.02%
Critical Avoidance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 3
Unwavering Courage
9.64%
Critical Damage
8.2%
Deflection
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Lvl 3
Unwavering Courage
6.01%
Critical Damage
9.57%
Resistance
Level 3
- Light Side
Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
Lvl 3
Unwavering Courage
7.59%
Critical Damage
9.96%
Resistance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Escalating Conflict
23.42%
Health Steal
2.06%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 3
Unwavering Courage
14.07%
Tenacity
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Unwavering Courage
15.59%
Resistance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 3
Escalating Conflict
10.98%
Health Steal
7.08%
Health
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 2
Unwavering Courage
9.26%
Critical Damage
8.58%
Tenacity
Jerrilyn has 3 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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