• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    13,233/78,288
    65,055
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    15 %
    3,581/23,660
    20,079
    Ability Levels
    17 %
    959/5,334
    4,376
    Crew
    15 %
    7,161/47,319
    40,158
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    8,407/31,546
    23,139
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    15 %
    359/2,354
    1,995
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    13233
  • Primary Attributes
    Strength (STR) 836
    Agility (AGI) 836
    Tactics (TAC) 1,461
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 33,012(17,964)
    Protection 11,976(11,976)
    Speed 117(16)
    Critical Damage 150%
    Potency 11.66%(11.66%)
    Tenacity 26.66%(11.66%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,108(1,063)
    Physical Critical Chance 23.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 8,346(4,840)
    Special Critical Chance 14.62%(4.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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