• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    21,243/85,307
    64,064
    Level
    100 %
    1,976/1,976
    Star Influence
    11 %
    2,984/25,738
    22,754
    Ability Levels
    71 %
    4,350/6,119
    1,769
    Crew
    23 %
    11,934/51,476
    39,542
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    10,674/34,317
    23,643
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    44 %
    2,298/5,124
    2,826
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21243
  • Primary Attributes
    Strength (STR) 1,463
    Agility (AGI) 944
    Tactics (TAC) 850
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 32,542(6,208)
    Protection 13,347(13,347)
    Speed 118(18)
    Critical Damage 150%
    Potency 12.99%(12.99%)
    Tenacity 27.99%(12.99%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,278(1,230)
    Physical Critical Chance 25.71%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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