• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,483/34,527
    16,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.46%Health (4)
    +6Defense (1)
    +243Health (1)
    +2.6%Defense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2.54%Health (3)
    +0.68%Offense (2)
    +408Health (1)
    +14Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +9Defense (1)
    +1128Health (4)
    +660Protection (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.75%Health (2)
    +0.85%Offense (2)
    +4.66%Tenacity (3)
    +1.77%Potency (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +161Offense (4)
    +2.6%Potency (2)
    +701Protection (1)
    +1.03%Defense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +995Protection (2)
    +2.53%Defense (2)
    +0.96%Offense (2)
    +1.76%Health (2)
  • Gear Needed

    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Chief Chirpa
    1
  • 18483
    Power
  • Primary Attributes
    Strength (STR) 793
    Agility (AGI) 686
    Tactics (TAC) 809
    Strength Growth (STR) 7.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 19,781(3,320)
    Protection 26,643(10,121)
    Speed 148(38)
    Critical Damage 216%(66%)
    Potency 34.38%(4.38%)
    Tenacity 27.66%(4.66%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,327(317)
    Physical Critical Chance 35.25%(8%)
    Armor Penetration 29
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.3%(5.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,363(331)
    Special Critical Chance 18.42%(8%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.5%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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