• Galactic Power Breakdown

    cur / max
    diff
    Overall
    5 %
    3,988/78,288
    74,300
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    0 %
    154/23,660
    23,505
    Ability Levels
    3 %
    195/5,334
    5,139
    Crew
    6 %
    3,083/47,319
    44,237
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    6 %
    2,055/31,546
    29,491
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/2,354
    2,354
    Gear Pieces
    4 %
    345/7,515
    7,170
    Mods
    16 %
    369/2,295
    1,926
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    3988
  • Primary Attributes
    Strength (STR) 1,313
    Agility (AGI) 653
    Tactics (TAC) 653
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 28,993(5,359)
    Protection 6,431(6,431)
    Speed 93(4)
    Critical Damage 150%
    Potency 3.47%(3.47%)
    Tenacity 18.47%(3.47%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,243(405)
    Physical Critical Chance 20.88%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.7%(2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,567
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.2%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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