• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    15,591/38,292
    22,701
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    73 %
    6,693/9,099
    2,406
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    60 %
    1,398/2,295
    897
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.62%Critical Chance (2)
    +622Protection (1)
    +16Speed (3)
    +2.1%Protection (1)
    15-E
    Mk V-E Crit Damage Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +721Protection (1)
    +1.96%Tenacity (1)
    +1.42%Defense (1)
    +0.97%Health (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.57%Tenacity (1)
    +11Speed (2)
    +1.34%Critical Chance (1)
    +1454Protection (2)
    15-D
    Mk V-D Crit Damage Holo-Array
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.91%Protection (1)
    +10Speed (2)
    +2.02%Tenacity (1)
    +1.02%Defense (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.02%Potency (2)
    +1.21%Critical Chance (1)
    +17Speed (3)
    +586Health (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.93%Defense (1)
    +2.65%Critical Chance (2)
    +11Speed (3)
    +2.97%Tenacity (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 15591
    Power
  • Primary Attributes
    Strength (STR) 710
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 15,256(1,526)
    Protection 27,555(8,137)
    Speed 242(95)
    Critical Damage 180%(30%)
    Potency 31.02%(3.02%)
    Tenacity 40.52%(8.52%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,820(191)
    Physical Critical Chance 47.74%(15.83%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.2%(2.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,452(152)
    Special Critical Chance 25.83%(15.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.4%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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