• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    15,078/38,292
    23,214
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    40 %
    3,657/9,099
    5,442
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    34 %
    786/2,295
    1,509
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    12-C
    Mk V-C Crit Damage Transmitter
    12-C
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +8Speed (2)
    +1.66%Defense (1)
    +51Offense (2)
    +513Protection (1)
    12-E
    Mk V-E Crit Chance Receiver
    12-E
    Primary Stats
    +4.75%Health
    Secondary Stats
    +34Offense (1)
    +3Speed (1)
    +600Protection (1)
    +0.36%Offense (1)
    6-C
    Mk V-C Crit Chance Processor
    6-C
    Primary Stats
    +5%Defense
    Secondary Stats
    +730Protection (1)
    +2.06%Critical Chance (1)
    +5Speed (1)
    +1.01%Health (1)
    9-D
    Mk V-D Crit Damage Holo-Array
    9-D
    Primary Stats
    +7.5%Critical Chance
    Secondary Stats
    +1.82%Protection (1)
    +31Offense (1)
    +5Speed (1)
    +5Defense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.94%Offense (3)
    +2.29%Defense (2)
    +3.03%Tenacity (2)
    +5Speed (1)
    12-D
    Mk V-D Crit Damage Multiplexer
    12-D
    Primary Stats
    +19.5%Potency
    Secondary Stats
    +3.38%Protection (2)
    +46Offense (1)
    +0.72%Health (1)
    +5Speed (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 15078
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,208(2,112)
    Protection 22,269(2,851)
    Speed 178(31)
    Critical Damage 165%(15%)
    Potency 47.5%(19.5%)
    Tenacity 35.03%(3.03%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,066(270)
    Physical Critical Chance 47.48%(13.56%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.4%(1.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,800(255)
    Special Critical Chance 23.56%(13.56%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.5%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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