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Kengy13
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Datacrons
Kengy13
User #
173776
Arena Rank
142
Level
85
Guild
IE Dathomir
Ally Code
486-946-193
Joined
Nov 13, 2017
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Kengy13's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
0
Level 6-8
7
Level 3-5
7
All
Unwavering Courage
Together. As One.
Escalating Conflict
Lvl 6
Unwavering Courage
22.56%
Critical Damage
9.02%
Potency
13.59%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Empire
Whenever Empire allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 6
Escalating Conflict
32.01%
Health Steal
8.58%
Accuracy
19.7%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Separatist
Whenever a Separatist ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Lvl 6
Escalating Conflict
26.73%
Health
11.85%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 6
Escalating Conflict
72.27%
Health Steal
2.04%
Offense
9.99%
Accuracy
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 6
Escalating Conflict
3.4%
Offense
11.37%
Accuracy
5.11%
Critical Chance
6%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Whenever a Resistance ally is critically hit, they gain 100% Critical Avoidance and 100% Critical Chance for 2 turns.
Lvl 6
Unwavering Courage
20.33%
Critical Damage
18.19%
Tenacity
7.41%
Resistance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies grant a buff to another ally, that ally gains 10% Turn Meter (limit once per turn per ally).
Lvl 6
Unwavering Courage
15.55%
Potency
6.42%
Resistance
20.84%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Empire
At the end of their turn, Empire allies gain Defense Penetration Up and Offense Up for 1 turn.
Lvl 5
Escalating Conflict
7.15%
Offense
21.41%
Health
9.94%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 5
Unwavering Courage
16.47%
Tenacity
9.55%
Deflection
5.45%
Resistance
14.53%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 5
Unwavering Courage
24.7%
Critical Damage
15.73%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
Lvl 4
Unwavering Courage
19.8%
Deflection
7.22%
Resistance
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Lvl 4
Unwavering Courage
11.07%
Critical Damage
10.32%
Potency
6.8%
Resistance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Escalating Conflict
1.92%
Offense
3.27%
Critical Chance
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Escalating Conflict
19.49%
Health Steal
1.08%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 2
Escalating Conflict
5.26%
Critical Chance
Lvl 1
Escalating Conflict
8.65%
Health
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