This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 291 - Missing Zetas 12
Cooldown - 1, all allies recover 20% Protection, and Jedi allies gain Foresight for 2 turns
When BB-8 attacks out of turn, he calls a random Resistance ally to Assist
Whenever an ally with Master's Training is defeated, Yoda's cooldowns are reset
If no buffs were dispelled, reset the cooldown of this ability
When BB-8 Evades, Droid allies recover 8% Health and 8% Protection
While Visas Marr has no debuffs, she has a 60% chance to Assist when another ally attacks Sith enemies once per turn.
Add whenever a Bounty Hunter ally defeats an enemy, Bounty Hunter Attackers gain Stealth for 2 turns
Add if the target is Toppled, this ability's cooldown is reset
Add Droid allies also gain 8% Potency and Critical Hit Chance when T3-M4 uses an ability. Also Droid allies have +8% Critical Damage for each debuff on the enemy team.
Add The first time each other Droid ally is reduced to 1% Health, they equalize Health with L3-37
At the end of each of his turns, Bodhi grants Offense Up for 2 turns to a random ally who doesn't have it
Droid allies gain 100% of T3-M4's Defense Penetration.