• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    2,947/34,527
    31,580
    Level
    16 %
    329/1,976
    1,647
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    4 %
    224/5,334
    5,111
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    2 %
    59/2,295
    2,237
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    14-D
    Mk III-D Crit Damage Processor
    14-D
    Primary Stats
    +7.25%Defense
    Secondary Stats
    +284Protection (1)
    +0.32%Offense (1)
    +6Speed (2)
    +26Offense (1)
  • Gear Needed

    Mk 8 BlasTech Weapon ModMk VIII
    2
    Mk 7 TaggeCo Holo LensMk VII
    1
    Mk 3 Sienar Holo ProjectorMk III
    3
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 6 BioTech ImplantMk VI
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Nubian Security ScannerMk V
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Neuro-Saav ElectrobinocularsMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 2947
    Power
  • Primary Attributes
    Strength (STR) 258
    Agility (AGI) 365
    Tactics (TAC) 169
    Strength Growth (STR) 2.8
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 2.3
    Mastery 0
  • General
    Health 5,071
    Protection 284(284)
    Speed 140(6)
    Critical Damage 150%
    Potency 0%
    Tenacity 19%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 824(28)
    Physical Critical Chance 22.46%
    Armor Penetration 6
    Physical Accuracy 0%
  • Physical Survivability
    Armor 16.5%(0.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 432(27)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.1%(0.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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