• Galactic Power Breakdown

    cur / max
    diff
    Overall
    57 %
    22,071/38,292
    16,221
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +11Defense (2)
    +3.15%Tenacity (2)
    +5.45%Protection (3)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +560Health (2)
    +3.27%Protection (2)
    +0.29%Offense (1)
    +2033Protection (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +52Offense (2)
    +13Speed (3)
    +590Protection (1)
    +3.93%Protection (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.49%Protection (3)
    +5Speed (1)
    +2.2%Defense (2)
    +1462Protection (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +141Offense (4)
    +292Health (1)
    +0.46%Offense (1)
    +1030Protection (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.46%Potency (2)
    +0.74%Offense (2)
    +5.34%Protection (3)
    +563Protection (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 22071
    Power
  • Primary Attributes
    Strength (STR) 973
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 21,001(1,937)
    Protection 29,459(10,041)
    Speed 198(51)
    Critical Damage 180%(30%)
    Potency 31.45%(3.45%)
    Tenacity 37.16%(3.16%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,386(430)
    Physical Critical Chance 41.92%(8%)
    Armor Penetration 36
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.7%(5.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,942(397)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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