• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,306/34,527
    16,221
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +3.37%Protection (2)
    +2.08%Health (2)
    +3.41%Critical Chance (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +2.37%Health (3)
    +1.63%Tenacity (1)
    +0.31%Offense (1)
    +1957Protection (3)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +9Speed (2)
    +519Protection (1)
    +2.69%Health (3)
    +12Defense (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +582Health (2)
    +5Speed (1)
    +124Offense (3)
    +2.47%Critical Chance (2)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1191Protection (2)
    +3.19%Potency (2)
    +89Offense (3)
    +0.68%Health (1)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +21Defense (3)
    +1.56%Potency (1)
    +269Health (1)
    +4.81%Tenacity (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 18306
    Power
  • Primary Attributes
    Strength (STR) 1,154
    Agility (AGI) 728
    Tactics (TAC) 528
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 26,940(3,993)
    Protection 33,110(13,530)
    Speed 127(32)
    Critical Damage 150%
    Potency 40.75%(4.75%)
    Tenacity 31.44%(6.44%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,473(341)
    Physical Critical Chance 49.72%(13.88%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35.4%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,558(291)
    Special Critical Chance 26.38%(13.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.3%(4.9%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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