• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    16,306/38,292
    21,986
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    73 %
    6,693/9,099
    2,406
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    68 %
    1,583/2,295
    713
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +636Health (2)
    +3.61%Protection (2)
    +4.62%Potency (3)
    +539Protection (1)
    15-C
    Mk V-C Crit Chance Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1.6%Potency (1)
    +3.92%Protection (2)
    +1.16%Tenacity (1)
    +12Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.45%Potency (2)
    +2.82%Tenacity (2)
    +5Speed (1)
    +99Offense (3)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.94%Tenacity (1)
    +9Speed (2)
    +3%Defense (2)
    +5.88%Potency (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +14Defense (2)
    +1.39%Offense (3)
    +2.46%Defense (2)
    +5Speed (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.75%Critical Chance (2)
    +2659Protection (4)
    +1.13%Protection (1)
    +368Health (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16306
    Power
  • Primary Attributes
    Strength (STR) 710
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 14,984(1,004)
    Protection 28,860(9,442)
    Speed 196(49)
    Critical Damage 216%(66%)
    Potency 67.56%(39.56%)
    Tenacity 37.92%(5.92%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,091(217)
    Physical Critical Chance 43.67%(11.75%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24%(4.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,493(193)
    Special Critical Chance 21.75%(11.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.5%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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