• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,459/35,311
    18,852
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Defense (2)
    +9Speed (2)
    +1.65%Tenacity (1)
    +34Offense (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.87%Offense (2)
    +11Speed (2)
    +23Defense (3)
    +1.28%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +11Speed (3)
    +3.34%Potency (2)
    +3.25%Tenacity (2)
    +1.42%Protection (1)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.5%Health (2)
    +2.13%Tenacity (1)
    +104Offense (3)
    +1.62%Critical Chance (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4Defense (1)
    +949Health (3)
    +8Speed (2)
    +2.96%Potency (2)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +2.47%Defense (2)
    +0.89%Offense (2)
    +4Speed (1)
    +2.91%Protection (2)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    3
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Qi'ra
    1
  • 16459
    Power
  • Primary Attributes
    Strength (STR) 681
    Agility (AGI) 961
    Tactics (TAC) 601
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 15,434(1,626)
    Protection 26,340(8,223)
    Speed 206(64)
    Critical Damage 180%(30%)
    Potency 58.31%(30.31%)
    Tenacity 40.38%(5.38%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,485(344)
    Physical Critical Chance 48.54%(9.62%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.4%(5.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,764(301)
    Special Critical Chance 19.62%(9.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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